MORPHEUS
MUSIC INTERVIEW - BLUETECH
15.11.05
|
| |
| |
|
|
|
|
|
|
| Q:
With a new album ‘Sines and Singularities’ on
the way - what can we expect from Bluetech this time? |
|
This album
retains the elements that people have come to expect from
Bluetech, but I explore some higher BPM ranges on this album.
I've been inspired by a lot of the things that are happening
in Tech House and Electro this last year, so I've incorporated
some of those elements into my production. A few of the
pieces on this album reflect those influences. I'd say in
general I'm finding my own production "style"
more and more, and that it would be hard to mistake any
of these tracks for another artist.
I'm not moving away from downtempo and ambient at all. Quite
the opposite actually. Exploring more uptempo textures is
almost causing my music to split into two. I think there
will be more explicitly dance oriented releases in the future,
and exploring this side of my work allows me more freedom
to dive into deeper ambient music as well. I expect to be
creating more music that is explicitly ambient in nature,
like the last tracks on all of my releases.
|
|
Q :
How would you say the Bluetech sound has developed since
Elementary Particles and Prima Materia?
|
|
I think it's just become more "Bluetech". There
is less of an obvious dub reference and I think more of
the digital/idm influences showing up in the music. I think
my compositions have become more interesting in their chord
structure and harmonic content. This is something that I
am constantly trying to improve on. I'd love to be able
to write music for symphonies one day, so I am at the very
beginning of a steep learning curve in "traditional"
music composition. |
| |
|
|
|
 |
| |
|
|
|
|
|
|
Q :
In a previous interview discussing your composing methods
you said “I usually just start playing around with software
until something magical happens,” how much do you feel
that the software itself directs the end result?
|
|
My working
method has changed a bit. I tend to approach pieces from a
melodic standpoint now. I poke around until I find an interesting/moving
melody, or chord progression. Something that moves me emotionally,
you know? From there I find the right sound to tell that story,
and begin building the structure underneath. Sometimes I start
with rhythm and build from the ground up, but I like to have
a good idea early on what the actual melodic story is going
to be. |
|
Q :
Do you have any music making methods that work for you time
and again?
|
|
Reaktor works for me time and time again. It really is the
most essential component of my process. I couldn’t produce
without it.
What works about Reaktor for me is that it is so modular.
There is a total lack of boundaries and rules about what you
can and cannot do. If you need an instrument that has never
been created before, Reaktor allows you the freedom to build
your own. Its the ultimate sound design tool!
|
| |
|
|
|
|
|
|
Q :
Touring and performing live is obviously a big part of being
Bluetech - how has such extensive touring affected your life
and music?
|
|
Playing for parties and crowds that want to dance has definitely
affected my music. I think one of the reasons my tempos
are increasing is that it works really well on a dancefloor.
I like playing "midtempo" sets, where there is
enough bump to make people move, and the emotional and intellectual
aspects are still present unlike music that is just geared
for the dancefloor. I've been on the road for a really long
time this year. At the end of this particular stretch I
will have been on the road for 7 mos. It's affected my music
in that I haven't had a consistent working space or block
of time to devote myself to just creating new music. I think
that 2006 will be more about making records for me, and
less about touring. Maybe I'll antsy and take a bunch of
shows, but in this moment Im feeling like I'd much rather
have a studio year.
|
|
Q :
How do people react to your music at festivals? Any especially
gratifying responses?
|
|
People always
react really well. The most gratifying moment is seeing someone
with their eyes closed, and a peaceful contented smile on
their face, moving in time to the music. Its in that moment
that all of it makes sense, and I remember why I have to make
music. It's like pure communication. |
| |
|
|
|
|
|
|
|
|
|
|
 |
Q :
How is it to live in Canada and work with a label from far
away Israel?
|
|
Ah, the
wonders of the digital age. The internet has enabled easy
communication. Once you learn about the time difference
and plan accordingly, there are no issues. The only drawback
to working long distance is that we don't get to see each
other face to face. |
|
Q :
The artwork on your albums has always been something rather
special do you get involved much on this side of things?
|
|
I do try to get involved
as much as possible. I created the cover artwork for Prima
Materia, and a really incredible artist named Fthr created
the covers for Elementary Particles and the double Prima
Materia + Elementary Particles on Aleph Zero. My good
friend Sijay at Onbeyond Metamedia has created the artwork
for the new one. I'm sure I was way more involved in the
design than I should have been on the last one. I think
he was ready to kill me there for a moment.
|
| |
|
|
|
|
|
|
Q : Chill-out
and ambient music have really exploded over the last couple
of years why do you think that is?
|
|
Has
it exploded? I don't have so much perspective on this. I've
always been into this style of music so don't really know
whether its currently popular or not. I do know that more
and more people are coming to the shows.
I keep up with a lot of releases
in many genres. The last few CD's which really moved me
were:
1. Alva Noto + Ruichi Sakamoto
- 'Insen'. It's like Erik Satie as interpreted by modern
glitchy electronic music. Subtle impressionistic piano pieces
and the tiniest of click and percussion bits underneath.
The digital processing is so subtle that you may not even
notice it until you listen closely. Gorgeous!
2. Marconi Union - 'Distance'.
This might be my ambient release of the year. It's on All
Saints records, and has some classic Fripp/Eno ambient references
to it with the beautiful guitar textures and movements.
However, theres a strong bit of Basic Channel/Rhythm 'n
Sound minimal dub tradition in there as well. It sounds
familiar and completely unique all at once. I was very moved
by this release.
3. Deaf Center - "Pale
Ravine". Modern classical ambient music which has elements
of Max Richter and Murcof. Subtle, evolving, and emotionally
rich music. Sounds very electronic and organic at the same
time. Very nice.
4. Delia Gonzalez and Gavin
Russom - 'The Days of Mars'. Anyone who has a soft spot
for big modular sounds from the 70's would do well to pick
up this release. 4 tracks that are each over 10 minutes.
The are no drums, just these pulsating waves of analog sounds
and arppegiations that build and morph . This sounds like
it could be music from Cluster or Wendy Carlos, and has
a very cosmic science fiction aesthetic. I find myself hypnotized
deeper and deeper into the holographic waves of this album.
A very classic synth sound, and a surprising record from
DFA/Astralwerks.
|
|
Q :
Left Coast Liquid Vol.1 contained a great remix of your
track Oleander by Phutureprimitive any more collaborations
on the horizon? |
|

Quite a few collaborations actually. I've
done a track with Shulman. I'm also working on a project
with Rena Jones who is on Left Coast Liquid as well on a
project called String Theories. Theres a few more planned
in the coming year, if I have time to work on them!

|
| |
|
|
|
|
|
|
| |
|
 |
|
|
|
 |
| Q :
Apart from the immediate release of ‘Sines and
Singularities’ what can we expect from Bluetech in the
future? |
|
We are just finishing up a new
compilation on Native State Records which should see the light
of day in early 2006 which has new music from me on it. I'm
also working on a more dance friendly album which be released
under the name Evan Marc which should be coming in early 2006
as well. I've got a couple other things brewing, but I think
we should let those be a surprise! |
|
|
|
|
|
|
|
|
|
|
|
Thanks
to Evan Bluetech and the guys at Aleph Zero for allowing
us that interview.

|
 |
| |